This how-to isn't done quite yet but thought I would go ahead and post it for everyone that needed some help. I'll revise and update it in the near future. First I'm going to be refering to certain tools, layers, and other Photoshop info in this how-to that you need to know. To get familar with these here are a few links to help you out. About Photoshop Layers Photoshop Tools Another Tooning Guide Image Resource List All from the Photoshop Bible Your first toon isn't going to look great IMO. Mine didn't. It did at the time because I didn't have anything else to compare it to. But now that I look back on my first toon and campare to others I have done along with other peoples' toons it look like crap! LOL First you want a fairly good sized pic to work with. The higher the resolution the better! Take that pic and open up PS. Duplicate the picture which should be your background. Then on the bottom layer "Background" layer click on the little "eye" to make the BG layer not visible, then go to the background copy layer above the bottom layer background layer and start cutting out the truck. Cut out the whole truck around the fender wells. By this I mean, you want your cut-out to look just like a truck body with no wheels on it. This is what you need to start off with: Then with everything cut out: To get the best cut-out possible use the "Polygonal Lasso Tool". Don't select the whole truck with that tool all at once. Cut out small parts here and there. Like for example cutting the wheel wells out, Use small selections along the way to make a better rounded cut-out. Once you have your selection, use the Select-modify-smooth options on the top menu. That way your seletions will be more rounded and smooth. Now that you have your truck cut-out click on the truck cut-out's layer and press "ctrl" and click on the image of the truck in the layer's tab to select the whole truck. Now copy that and then open a new document. You need the document at least somewhere around 1600x1200 and the resolution around 500: Now paste that into the new document. Now take the truck with your "move tool" and resize it to fit your new document. You also need to make it look a little cartoonish. It doesn't take too much to do this. Just squish it a little on the sides a bit just to give it a cartoonish feel. Now that you have that done. Make a new layer above that one and name it "White BG". Fill it white. and then set the opacity in that layer to around 50% or so. So that you can still see the truck a little. You may want to play around with that depending on the pic. This is so that we can see the lines we are drawing more clearer. After that make yet another layer and name it "Lines". You should have something like this when done: Now that you have done, click on "layer 1" while holding "ctrl" to select the whole truck. You need the "lines" layer active. Now click on edit-stroke and stroke it 2pts. Now depending on how well you cut the truck out will affect how straight and smooth the lines will be. If your lines aren't smooth by doing this don't worry. You can do them by hand. Just use the line tool and go along making the best lines you can. Use small line for curves and rounded areas. This will take a good while. Take your time in doing this, you have all the time in the world! Well I don't LOL. If you should mess up just step back a step and start over and retrace it. You need all your "tracings" or "lines" that you have done in the "lines" layer. You need them to be at 2pts. and black color. Once you have the truck lines done you now need to get your truck some rims. You can use the rims on the org pic or if you toon has the right angle you can use another picture of some rims. It all depends on the angle they are and the resolution of them. The best way to cut the rims out is with the "eliptical marquee" tool. Just select the rim and if you don't get the selection just right, right-click on the slection and click "transform selection" to get the right selection just right. Now just copy that and paste it onto your toon. Do this for both rims and name them "rim01 & rim02" if you want to. (That's really up to you to keep up with the layers you're using.) You should place the 2 rim layers just below "layer 1" or the "truck cut-out" layer and it should look something like this: OK now place the rim layers under the "truck cut-out" layer so that they will tuck under the truck or however you want them to look on your toon. Get them just right and exactly how you want them look cause once you start "lining" them or "tracing" them you can't move them or adjust them again. Once you have that done make another layer above the "line" layer and name it "rim lines". Now "ctrl" select one of the rim layers and click edit-stroke and stroke it 2pts. Do this for both rims. While you're still on the "rim lines" layer reselect the "rim01 or 02" layers and click select-modify-expand to expand the selection. You really need to judge this yourself for how big you want your tires to be cause that's what we're making. Once you have a big enough tire to your liking click edit-stroke and stroke it to 2 pts. Still on the "rim line" layer now you can just erase the left over lines on the rim layer that over lap on the fender so that they appear to go under the fenders. Then finish your lining of the rims by using the "line tool". Ok we now have all the tracing or lining of the toon done. Now we need to paint it. You can also delete the "White BG" layer now that you don't need it. We used it so that we could see the lines better while lining. Make another layer between "layer 1" or "truck cut-out" layer and name it "paint". Select a color of your choice and go the "line" layer and select the "magic wand" tool. Click inside the lines to select what you want to paint. Select the "paint" layer and click edit-fill and fill in the areas of what you want to paint with the color of your choice. This includes the body paint, tires, wheels, bumpers, etc... Also while selecting and filling these areas with those tools you may aslo need to go back over with your "paint brush" tool to fill in some areas that could be selected and filled. Once you're done painting your toon the hard part comes. You now need to select the "paint" layer and find areas on the truck that need to have shadow or light on it. Like for example the indentions right above the fenders needs to have a curved dark area to show that it does have an indention in it. Look at the org. pic of the truck or other pics of trucks to get some ideas on where to place these shadow/light areas. Take your "Polygonal lasso tool" and select the areas that needs to be altered. Remember when selecting these areas to use small connections for curves and use the select-modify-smooth tools to help you get a good selection. Also when doing this you need to "feather" these areas as well. You really need to just "eye" to get it right. To feather an area just select what you want to "feather" and then click select-feather. Anyway when you have an area that needs light or shadow selected to your liking click image-adjustments-brightness/contrast to give the areas those light/shadow looks. There really isn't a "best" way to do this. It's kinda different for each toon you do. You just need to practice this or eye it to get it right or to your liking. Once you have all that done add a shadow under the truck and maybe add some sparkles to the paint or something. I hope this has helped you in your quest to tooning!! LOL I know this is a lot to read and take in all at once. I wrote it the best and simplest I could. If you have any question just post here about any details you need to know. It took me a good while to get these things right and just how I wanted them. You just need to practice practice practice!!!